5G Development in Broadcasting TV


As the broadcast industry is changing the required technology and infrastructures are facing new challenges to deliver video services to customers in new quality which match expectations and satisfaction.

Content delivery is accustomed to traditional linear methods that is not altered or controlled by the receiving customer. The transaction from linear to non-linear is set to occur in hybridization as aspects in the broadcast and radio industry infrastructures remain based on linear methods. Non-linear content is found on popular VOD (video on demand) websites these include Netflix and Amazon Prime. The further development is based on the ability of 5G to provide development solutions to manage the increased data traffic across the networks.

The current design of the internet is to not capable of providing the amounts of concentrated data traffic across broadcast networks in wide distribution. Solutions to meet customer demands on content being delivered through streamed methods to particular destinations. The developed 5G infrastructure will be able to access and connect customers using multiple smart devices with on demand content.

At the start of 2020 over 7 billion people are predicted to have internet access with the development  of smart connected devices being used by consumers will number between 40 to 55 billion as MEMS (micro-electro-mechanical systems) as IoT (internet of things) comes into further development. 5G network standard will be ready for commercial usage by the early 2020’s architectural changes are will provide efficient delivery from service providers to stream content over vast distances.


5G the Next Generation

5G mobile broadband is on its way

5G (Word Press)

In the next few years, 5G will fundamentally transform our lives, bringing us a society and environment where everything is smarter and more connected. From smart cities to intelligent wind farms, agriculture, and hospitals, the Internet of Things and connected infrastructures will generate zettabytes of data from an estimated 50 billion devices—more than there are people on earth. Some of the biggest companies in the broadcast industry are taking steps to develop 5G and be fully operational by the year 2020.

International Business Machines and Ericsson have announced a research breakthrough that could accelerate the launch of the 5G communications networks and support new mobile enterprise and user experiences enabled by high data rates, including the Internet of Things (IoT), connected vehicles and immersive virtual reality. According to the companies, they have created a compact silicon-based millimeter Wave (mmWave), with a phased array integrated circuit operating at 28GHz that has been demonstrated in a phased array antenna module designed for use in future 5G base stations.

T-Mobile said it is aiming to offer customers super-fast, next-generation mobile service starting in 2019. The planned nationwide 5G network will let customers download high-definition movies on-the-go within seconds, use online virtual reality applications on their smartphones, and connect more smart home devices.


Smart Home and the Internet of Things

As the development in Internet of Things (IoT) becomes more sophisticated, household items are being redesigned to be connected to the internet through the router. Lights and security measure are one of many features which will be fully accessible to the internet and controlled by the house occupants.

Phillips Hue 

The company Phillip Hues have developed LED light bulbs which can change color when activated by the user’s mobile device through a WIFI bridge. These LED lights can be fitted into all buildings such as offices and homes and adjust their emitted color at any time. Hue taps are among the favorite IoT devices and the best way to create an environment which best matches a situation or a mood.

Philips Hue lightstrips and bloom update

£80 per packet plus an extra £50 web-enabled light switch Hue Tap

MyFox Security 

This IoT security system comprises of four main components:

  1. MyFox House Alarm £249

The house alarm can alert the residents and homeowners to a break-in before it happens and immediately informs the users through a wireless keyfob which attaches to a key chain. When the user is at home it automatically disarms the system to prevent false alarms. The family’s activities when they are entering and leaving the building and is operated by a smartphone application.

2. MyFox Key Fob £25

This is connected to the smart alarm which stops activation when the building is occupied by the assigned user. The device is in constant connection to the user’s smartphone via Bluetooth and provides regular updates of household activity. A panic button can be activated which triggers a siren informing both the residents and local authorities that a possible intruder is present in the house.

3. MyFox Security Camera £169

Controlled by a remote the user can control when the camera is active this ensures privacy is always available. A mechanical shutter covers the main camera lens that is activated using the mobile app. The camera features a sports lens capable of recording in 720p HD and detects movement with inside the house with an IR motion tracker. The camera can zoom by 4x and has a night vision mode to function during the night at a range of 19ft/5.8m.

4. IntelliTAG  £40

This is an important feature of the security system as it is responsible for the external security of the household structure. With multiple sensors positioned on the window frames and doors, an advanced algorithm system is used to analyze vibration patterns to detect the first signs of a break-in. The device is capable of identifying when there is an attempted burglary and normal day activities such as door knock and garden objects impacting the walls. If a break-in does occur the IntelliTAG sends an alert to the user’s smartphone and activates the siren.


This combination of technology is built to stop burglaries and record any unusual activity inside a house without compromising the user’s privacy. All the devices are controlled via a mobile companion app this enables the user to permit guests into the house if they are absent.


German audio firm Raumfeld develops multiple audio streaming services which include audio files, online music services and internet radio through their built in WIFI connectivity. Though primarily based in Germany the firm has launched their products in the UK these items include large sets for lounges and smaller speakers for bedrooms. All the speakers are capable of being controlled by the companion app which is activated on the user’s android or smart phone.


Internet of things new technologies for 2017 and 2018

IoT Security

The IoT introduces a wide range of new security and challenges to the IoT devices the features and capabilities in all involved systems are at risk from hackers and viruses.  Their operating platforms in sectors such as communications are often most exposed and vulnerable to attack.

These attacks can target specific areas of IoT and be in different forms to affect a certain aspect like the impersonation of things which copy encryptions of communications to gain access to valuable information and ‘denial of sleep’ which attacks the battery of devices.

An issue to applying this new type of IoT security is that many devices use processors and systems solutions which are not updated to support sophisticated security approaches.

IoT Analytics

The information collected by smart ‘things’ will personalize customer requirements and experiences to deliver specific services to improve products and business moments. With the development of new approaches to IoT demands, analytic tools and algorithms will change as data volumes increase by 2020.

IoT Processors

Architectures used by IoT devices define many of their capabilities through the use of processors whether to sophisticate enough support to an operating system, update firmware and the management of embedded devices.  All hardware designs have complicated trade-offs with their additional features mostly around the cost and upgradability. An understanding of encryption and power consumption is vital to the functionality of IoT devices thus digital skills are a major requirement.

IoT Platforms

Platforms combine the multiple components of the IoT infrastructure into one single project

There are three main categories:

  1. Low-level device control and operations such as communications, device monitoring, management, security and firmware updates.
  2. IoT data acquisition, transformation and management.
  3. IoT application development which has multiple features event-driven logic, application programming, visualization, analytics and adapters to connect enterprise systems



IoT Standards and Ecosystem

Although not exactly technologies these two features are crucial for the materialization of application programming interfaces (APIs) these will play a key role in the communication and interpretation between IoT devices as sharing data among businesses and organizations.

Ecosystems which will develop in smart homes, smart cities and health care organizations as products and devices rely on a system which requires all objects to be performing at top capability. As updating standards change over time recognizing when and where updates are required is vital for the credibility of IoT.

IoT Operating System

Windows and IOS are not built with IoT applications as this computer software consume a lot of power, require fast processors and lack guaranteed real-time response. The space is not adequate for small devices and might not support the chips which IoT developers make. In response to this issue aIoT-specific operating systems have been designed to match hardware requirements.

IoT ‘Thing’ Management

IoT devices/things will require management and monitoring to ensure their performance is suitable to consumer needs and expectations tools must be able to attend to possible millions of devices by 2020. Device monitoring covers every aspect of IoT devices such as firmware, software updates, diagnosis, crash analysis, reporting, physical management and security management.


Event Stream Processing

Extreme high data rates must be analyzed in real time as millions of events and actions can happen through telecom and telemetry situations.  Distribution stream computing platforms (DSCPs) have been established to meet these excessive requirements in order to process these vast amounts of data in real-time analytics and identification.

IoT Networks  Low-power and Short-range

Networks involve balancing many problems which can occur on such a large scale after 2020 IoT networks will be dominating wireless connection. Requirements that must be addressed are range, battery life, bandwidth, density endpoint cost and operational cost. As the IoT has multiple elements certain technologies, applications and vendor ecosystems will need solutions to coexist.

IoT Networks Low-power wide Networks  

Cellular networks cannot deliver an adequate feature of combined technical features and operational IoT applications so a new long-term establishment of IoT networks will combine relatively low bandwidth, battery life, low hardware and operating cost with high connection density.  The emerging low-power wide area networks (LPWANs) were based mainly on proprietary technologies, it is indicated that Narrowband IoT (NB-IoT) will dominate future network space.


Deciling Wearable Tech Market

In 2016 analysts were predicting a multi-billion dollar revenue for wearable tech developers like Apple designing devices such as smart watches and health trackers.

According to a report from IDC (International Data Corporation) shipments of smart devices are declining by over 50% each year due to the lack of sales to consumers. In 2015 multiple companies shipped 3.9 million products with only Garmin being successful in the market growth.

Jawbone is a fitness brand marker which originally started in the production of headsets and later on speakers due to low revenue from fitness brands being sold directly to consumers. The company has now shifted to B2B (business to business) providing services mainly to clinics and health centers working with patients.

Microsoft has removed all fitness band items from its online store because the inadequate number of purchases by consumers.

Fitbit still remains a successful brand in the development and distribution of fitness trackers and recently acquired ownership of the Pebble smartwatch. Despite remaining strong on fitness tracker market the company stated that sales during the Christmas period did not reach the company’s expectations.

The functions of wearable devices have the ability to monitor and measure heart rate, sleep, activity and count calories all which involve the most common usage of wearables which is counting steps. Experts speculate that purchasing fitness trackers to achieve the goal of 10,000 steps per day is actually worthwhile if they do not assist the user in losing weight.

Theo Axford, senior product marketing manager at Garmin UK, told the BBC that while the market had become “very competitive” the firm had not experienced declining sales.

“Brands must ensure that they are meeting the needs of the customer and always delivering value,” he said.

“Whilst the entry space has become largely commoditized, customers that have bought into the technology as a first foray into wearables are now looking for, and demanding more.

“The advocacy we’ve experienced for our devices over many years in what was a fairly specialist market has now become much more mainstream, and customers are looking for a brand with the specialist expertise and a legacy they can trust.”

In December 2016 Apple CEO Tim cook said sales were better than expected following the release of the Apple Watch 2 in September, and Android watchmaker Samsung showed the biggest growth year-on-year in IDC’s report.

“The smart wearables market is changing,” said Ramos Llamas from IDC.

“Health and fitness remains a major focus, but once these devices become connected to a cellular network, expect unique applications and communications capabilities to become available”.

“This will also solve another key issue: freeing the device from the smartphone, creating a stand-alone experience.”

Sony Xperia XZ Premium Smartphone

The Xperia XV premium is the world’s first smartphone developed by Sony which includes an ultra-high definition download to watch films and TV in 4K on the phone screen which is 5.5 inches. The phone is waterproof and suitable for any environment urban or rural with an improved 19-megapixel rear “motion eye” camera with slow motion capability, videos taken can be shot in 960 frames per second of filming.

According to Sony this phone can record and play films over four times slower than any other current smartphone or android.

The phone is scheduled to launch into the consumer market during early spring 2017 after its announcement at MWC (Mobile World Congress) Barcelona.  Critics have concluded that official reviews over the phone’s function will be postponed until official sales have been made.

At MWC Sony director Hideyuki Furumi said:

“We’ve continued to evolve and transform our smartphone portfolio, with an unwavering focus on delivering the most advanced technology in elegantly designed products.

“Whether it’s a memory-stacked camera system capable of super slow motion capture or the world’s first 4K HDR smartphone display, we’re delivering experiences that connect with users in emotional and meaningful ways like never before.”

There are a few significant differences between the new Xperias, the XZ Premium will use Qualcomm’s latest Snapdragon 835 SoC, the first to use semi-custom ARM CPU cores and the first SoC available on Samsung’s new 10nm process. The XZs will use the previous generation Snapdragon 820, which uses four fully-custom Kryo CPU cores.

Features of the new phone including sensor additions such as fingerprint ID lock, accelerometer, gyro, proximity, barometer, compass and multiple color spectrum. Messages

The message system includes SMS (Short Message Service), MMS (Multimedia Management System), Email, IM (Instant Messaging)  and push email.


Ericsson Wearable Tech and the Internet of Things

Ericsson has recently launched a new website depicting how wearable technology and the Internet of things (IoT) are changing the world of business and consumers.

The content includes expert interviews which focused on discussions on the existing wearable devices and new concepts being developed by the industry.

In 2016 Ericsson consumer lab conducted an online survey involving 5000 iPhone and Android users.

Participants were based in Brazil, China, South Korea, the UK and USA. The results showed that half of those aged between 15 and 65 were using existing wearables.




In the late 2000s mobile phones and wristwatches advanced into today’s fitness bands and while the wearable market is still in its early growth stage consumers are focusing on six main categories:

  • Health
  • Fitness
  • Identity
  • Interaction
  • Safety
  • Tracker





Ericsson ConsumerLab identified the ages of new and experienced wearable users between the ages of 25 and 34 in the USA.

Smart watches and fitness trackers have an influence based on the age group and gender as a target market.

According to a ConsumerLab report on genders, 63% of smart watch owners are male, whilst females are more likely to own fitness or activity trackers.




As wearable technology adoption increases so does the expectations of consumers have in the abilities of their wearable devices.

The analysis suggests that even new owners are disappointed with the current generation of wearables.

A quarter of new users of wearables indicate that wearables today fail to meet their expectations

The negative feedback has not yet resulted in manufacturers improving the functionality of the first generation of wearable though feedback creates opportunities for wearable makers to add features to devices and improve customer satisfaction.




We asked smartphone users across all 5 markets to assess over 20 wearables ideas and concepts

Manufacturers recognize they must overcome problems highlighted by consumers. Products that already exist in the wearable market can lead to the development of new designs inspired by current devices within three main categories.

  • Security
  • Accessories
  • Communication




Smart clothing is providing helpful information such as fitness metrics and detailed analysis of workouts other consumers see smart clothing playing a role beyond fitness tracking.
40% of smartphone users surveyed are interested in wearables combined with clothing using built-in sensor which measure all activities of the body.

Smart accessories are also popular with consumers in the USA; the thermal bracelet became popular as it provides temperature control for the user by sending hot and cold pulses through the skin providing thermal comfort.




Users of wearables are more likely to share personal data with wearables manufacturers

Data sharing is a key issue for users of wearables as their motivation is influenced to help them achieve their target fitness goals.

Ericsson Lab studies have shown that these third parties are less appealing to users especially if the information shared is personal and identifiable.

This exposure of data can be related to two factors: a consumer believes that insights and services provided by the manufacturers have a value especially when health and fitness is involved.

Wearable users are more familiar with online risks than owners of smartphones.




Smartphone users say they are likely to wear more than 5 wearable devices beyond 2020

Smartphone users believe that wearables will have a larger impact on the smart tech market than smartphones did over the last 10 years.

Wearable tech could replace current equipment and items such as traditional wristwatches in public sector and in the medical industry blood and glucose monitors.

Smartphones are currently the most popular items on the smart tech market and many smart wearables come with a companion apps feature for an android. 38% wearable devices have the smartphone compatibility.




25 percent of smartwatches owners use their smartwatch to remotely control digital devices at home

As the IoT era comes closer with multiple devices being connected to the internet and other smart items through the cloud.

Wearables will change to be appropriate in an IoT environment this can lead to sensors becoming ingestible and wearables having better connection to physical objects.

With expectations increasing among wearable users, wireless networks and business models will require a cope with a future where consumer will wear multiple devices to connect them to the internet.


About Ericsson

Ericsson is a global leader in delivering ICT solutions. In fact, 40% of the world’s mobile traffic is carried over Ericsson networks. We have customers in over 180 countries and comprehensive industry solutions ranging from Cloud services and Mobile Broadband to Network Design and Optimization.

Our services, software and infrastructure – especially in mobility, broadband and the cloud – are enabling the communications industry and other sectors to do better business, increase efficiency, improve user experience and capture new opportunities.

Ericsson has one of the industry’s strongest patent portfolios with a total count of over 39,000. R&D is at the heart of our business and approximately 23,700 employees are dedicated to our R&D activities. This commitment to R&D allows us to drive forward our vision for a Networked Society – one where everyone and everything is connected in real time – enabling new ways to collaborate, share and get informed.


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